Navigation bugs, Path goes through walls and rooms

I’m facing several issues

After entering, even when the destination is very close, the pathfinding goes to a strange exit (emergency exit idk why) and then loops back to the entrance door. How to fix that?

I tried making the walls overlap, but the issue still persists.
I also changed and added more doors, but that didn’t help either.

I am using multi building & the current setup that I need is :
The main entrance is on the left (big arrow). Once inside Hall 2, visitors must follow the arrows in one direction only — no going against them. I added doors to enforce this flow, and it works fine inside Hall 2.

explained image here: Pasteboard - Uploaded Image

I believe our support team is now working with you directly to fix these map issues. Let me know if this isn’t the case.

Yes, but the issues remain unsolved.
I’d appreciate your help in getting this fixed, as I’ve already tried all possible solutions on my side.

I have same issues still please I need your assistance :

there is clearly something wrong

Hello Nemo, I believe we had a support thread going where we resolved your maps issues. Please let me know if there is anything else we can help with.